Damn straight they can. But only if digital agencies can become truly interactive agencies.
Confused? Read on.
This article in Advertising Age states that in order to it, however, there need to be four core capabilities: measurement and analytics, audience research, cross-channel integration and social media.
As part of a study to determine whether or not digital shops can hold their own, the article featured seven leading interactive shops: Avenue A/Razorfish, Critical Mass, Digitas, Imc2, OgilvyInteractive, Sapient and VML. All agencies have a minimum of $50 million in interactive revenue and at least a 20% revenue growth from 2005 to 2006.
And here's where I find fault not with the story's conclusion, but some of the study's findings and methodology -- more specifically, the agencies involved in it.
Most of these agencies have core competencies that are built upon only one or two of the above listed capabilities. From the article:
Avenue A/Razorfish was praised for its quantitative and qualitative audience research capabilities and measurement and analytics and broad experience with social media, but according to the report the agency's "overwhelming focus on the digital space means that it's not yet equipped to lead overall brand strategy."
That last line is a broad statement. For audiences, especially younger ones (12-34) that use digital media more than any other medium, why not let a qualitfied digital agency manage the brand strategy? Why is this different from a TV-focused agency leading it when target audiences are watching less television?
A point I agree with is:
VML, Imc2 and Critical Mass were all praised for strong web design skills, but critiqued for relying on strengths in interactive-marketing basics.
"When it comes to web design, they do a good job, but broad interactive capabilities are still anchored in the website," Mr. Haven said.
This is precisely why I started Deep Focus with the aim of being exponentially more than a web-design agency. There is no way that a web development shop, without real research and media capabilities (and not just a figurehead) can oversee a brand strategy. More than being a digital agency, an agency that can really take over brand strategy must be focused on interactive media. And that means shepherding a brand through every channel of interaction with (not just communication to) the consumer. As I've said many times before, "interactive" should not just refer to digital media. "Interactive" media is a philosophy to be applied to all forms of media and communication.
As a matter of fact, the concept of being a communications firm is outdated -- you need to be a conversation firm in order to survive. And if you can be a creative firm, a media firm, and a publicity firm, then you're ready to take on overall brand strategy.
I really do believe that today's interactive agencies will be the overall ad agencies of the future, as long as they remain nimble, resilient, and continue to be thought leaders. Increasingly (and yes, I'm biased) I'm finding that the current crop of independent medium-sized agencies (and yes, like Deep Focus) seem to be best suited for this kind of role. They may not all be digital, but shops like Deep Focus, Anomaly, Naked, and others have the right personality. But I will also add that the best of the best will be able to execute strategy as well as develop it. And it's something I can say that we are proud to be able to do. Execution, or at least a thorough understanding and seamless integration of it, will set interactive agencies that think and do apart from those that can just think, or just do.
So if you're a digital agency with brand-strategy aspirations, but not a truly interactive agency, start looking at the man (or woman) in the mirror and make that change - hoo!
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